Create a fixed seven-node binary tree and render its shape.

Algorithm

The canonical tree is 4(2(1,3),6(5,7)), so this Bash DSA implementation can be compared directly with the rest of the DSA track.

Basic Implementation

basic.sh
#!/usr/bin/env bash
declare -A val left right
new_node() { local id=$1 value=$2 l=${3:-0} r=${4:-0}; val[$id]=$value; left[$id]=$l; right[$id]=$r; }
render() {
  local id=$1
  if [[ "$id" == "0" || -z "$id" ]]; then printf "_"; return; fi
  if [[ "${left[$id]}" == "0" && "${right[$id]}" == "0" ]]; then printf "%s" "${val[$id]}"; return; fi
  printf "%s(" "${val[$id]}"; render "${left[$id]}"; printf ","; render "${right[$id]}"; printf ")"
}
sample_tree() {
  new_node 1 1; new_node 3 3; new_node 2 2 1 3
  new_node 5 5; new_node 7 7; new_node 6 6 5 7
  new_node 4 4 2 6
}
list_string() {
  local joined=""
  for value in "$@"; do
    [[ -n "$joined" ]] && joined+=", "
    joined+="$value"
  done
  printf '[%s]' "$joined"
}
sample_tree
render 4
echo

Complexity

  • Time: O(n)
  • Space: O(n)

Implementation notes

  • Render tree structure explicitly instead of printing node objects.
  • The replay highlights the node, traversal state, queue, path, or search cursor that changes at each step.
node links A node stores one value plus references to its left and right children.