Trees
BST Search
Search a binary search tree for one present and one absent value.
Algorithm
Basic Implementation
basic.sh
#!/usr/bin/env bash
declare -A val left right
new_node() { local id=$1 value=$2 l=${3:-0} r=${4:-0}; val[$id]=$value; left[$id]=$l; right[$id]=$r; }
render() {
local id=$1
if [[ "$id" == "0" || -z "$id" ]]; then printf "_"; return; fi
if [[ "${left[$id]}" == "0" && "${right[$id]}" == "0" ]]; then printf "%s" "${val[$id]}"; return; fi
printf "%s(" "${val[$id]}"; render "${left[$id]}"; printf ","; render "${right[$id]}"; printf ")"
}
sample_tree() {
new_node 1 1; new_node 3 3; new_node 2 2 1 3
new_node 5 5; new_node 7 7; new_node 6 6 5 7
new_node 4 4 2 6
}
list_string() {
local joined=""
for value in "$@"; do
[[ -n "$joined" ]] && joined+=", "
joined+="$value"
done
printf '[%s]' "$joined"
}
sample_tree
search() { local id=4 target=$1; while [[ "$id" != "0" ]]; do if (( target == val[$id] )); then return 0; elif (( target < val[$id] )); then id=${left[$id]}; else id=${right[$id]}; fi; done; return 1; }
search 5 && echo "5 found" || echo "5 not found"
search 8 && echo "8 found" || echo "8 not found"
Complexity
- Time: O(h) per search
- Space: O(1) iterative
Implementation notes
- Render tree structure explicitly instead of printing node objects.
- The replay highlights the node, traversal state, queue, path, or search cursor that changes at each step.
search path
A comparison chooses one subtree at each step, so whole branches are skipped.