BFS explores a graph layer by layer, so the first time it reaches a vertex is along a shortest path. Track dist[v] and parent[v] while exploring, then walk parents back from the target to reconstruct the route.

Algorithm

On the canonical graph from graph-adjacency-list, the shortest path from 1 to 6 is [1, 2, 4, 5, 6] with distance 4. The path is rebuilt from parent: 6 -> 5 -> 4 -> 2 -> 1, reversed.

Basic Implementation

basic.rs
use std::collections::HashMap;
use std::collections::VecDeque;
fn main() {
	let mut adj: HashMap<i32, Vec<i32>> = HashMap::new();
	adj.insert(1, vec![2, 3]);
	adj.insert(2, vec![1, 4]);
	adj.insert(3, vec![1, 4]);
	adj.insert(4, vec![2, 3, 5]);
	adj.insert(5, vec![4, 6]);
	adj.insert(6, vec![5]);
	let src = 1;
	let dst = 6;
	let mut dist: HashMap<i32, i32> = HashMap::new();
	let mut parent: HashMap<i32, i32> = HashMap::new();
	dist.insert(src, 0);
	parent.insert(src, 0);
	let mut queue: VecDeque<i32> = VecDeque::new();
	queue.push_back(src);
	while let Some(v) = queue.pop_front() {
		for &nb in &adj[&v] {
			if !dist.contains_key(&nb) {
				let d = dist[&v] + 1;
				dist.insert(nb, d);
				parent.insert(nb, v);
				queue.push_back(nb);
			}
		}
	}
	let mut path: Vec<i32> = Vec::new();
	let mut node = dst;
	while node != 0 {
		path.push(node);
		node = parent[&node];
	}
	path.reverse();
	println!("{:?}", path);
	println!("{}", dist[&dst]);
}

Complexity

  • Time: O(V + E)
  • Space: O(V)

Implementation notes

  • Rust: a dist HashMap doubles as the visited check, parent records predecessors (0 marks the source), and a VecDeque gives FIFO order.
  • The replay shows dist, parent, and the queue filling in, then the reconstructed path, matching the lesson spec.
layers equal distance BFS order equals distance in an unweighted graph.