Velocity is how much position changes each second. We read two snapshots of a
cart and divide the change in position by the elapsed time.
Example
Velocity is just how much your position changes each second. We read two snapshots of a cart and divide the change in position by the time. Exact arithmetic here means exact results for the stated model inputs; measured inputs still carry uncertainty and significant-figure limits.
highlighted = computed this step
Read the two snapshots
A cart is at 2 metres at the start and 8 metres after 3 seconds. How fast was it going?
xi=2m,xf=8m
Find the change in position
Subtract the positions: 8 minus 2 is 6 metres.
Δx=8m−2m=6m
Find the elapsed time
The time taken is 3 minus 0, which is 3 seconds.
Δt=3s−0s=3s
Divide to get velocity
Velocity is change in position divided by time: 6 over 3 is 2 metres per second. The metres-over-seconds leaves metres per second. On a straight rightward track, this speed is just the size of the velocity.
v=ΔtΔx=3s6m=2m/s
More displacement gives more velocity
Hold the time at 3 seconds. A bigger displacement in the same time means a bigger velocity.
Δx3m6m9mΔt3s3s3sv1m/s2m/s3m/s
More time lowers the same-trip velocity
Hold the displacement at 12 metres. Taking more time for the same trip makes the velocity smaller.
Δx12m12m12mΔt2s3s6sv6m/s4m/s2m/s
mechanicsTwo clean positions and a whole number of seconds let us read the velocity off exactly, units and all.