A dropped object is constant acceleration with gravity doing the speeding up.
With g = 10 the numbers stay clean.
Example
A dropped object is just constant acceleration with gravity doing the speeding up. With g = 10 the numbers stay clean.
highlighted = computed this step
Set up the drop
A ball is dropped from rest and falls for 2 seconds. We use 10 metres per second squared for gravity to keep the arithmetic clean; the real value is about 9.8 metres per second squared, a little smaller.
g=10m/s2,t=2s
Speed when it lands
Falling speed is gravity times time: 10 times 2 is 20 metres per second.
v=gt=10m/s2⋅2s=20m/s
Distance fallen
Free fall is the constant-acceleration distance with gravity for the acceleration: one half times 10 times the time squared, 4.
y=21gt2=21⋅10m/s2⋅4m
Compute the fall
The ball falls 20 metres. As with any constant acceleration, equal times give growing gaps.
y=20m
mechanicsFree fall reuses the constant-acceleration distance formula with gravity for the acceleration; g = 10 keeps it exact, and the gaps grow as it falls.