Capstone C++ Workflows
Config Merge
A small merge function applies an override while keeping the default config intact.
Config Merge
config_merge.cpp
#include <iostream>
struct Config {
int retries;
int timeout;
};
Config mergeConfig(Config base, int overrideTimeout) {
if (overrideTimeout > 0) {
base.timeout = overrideTimeout;
}
return base;
}
int main() {
int overrideTimeout = ;
Config base{3, 30};
Config active = mergeConfig(base, overrideTimeout);
int waitBudget = active.retries * active.timeout;
std::cout << "timeout=" << active.timeout << std::endl;
std::cout << "waitBudget=" << waitBudget << std::endl;
return 0;
}
#include <iostream>
struct Config {
int retries;
int timeout;
};
Config mergeConfig(Config base, int overrideTimeout) {
if (overrideTimeout > 0) {
base.timeout = overrideTimeout;
}
return base;
}
int main() {
int overrideTimeout = ;
Config base{3, 30};
Config active = mergeConfig(base, overrideTimeout);
int waitBudget = active.retries * active.timeout;
std::cout << "timeout=" << active.timeout << std::endl;
std::cout << "waitBudget=" << waitBudget << std::endl;
return 0;
}
#include <iostream>
struct Config {
int retries;
int timeout;
};
Config mergeConfig(Config base, int overrideTimeout) {
if (overrideTimeout > 0) {
base.timeout = overrideTimeout;
}
return base;
}
int main() {
int overrideTimeout = ;
Config base{3, 30};
Config active = mergeConfig(base, overrideTimeout);
int waitBudget = active.retries * active.timeout;
std::cout << "timeout=" << active.timeout << std::endl;
std::cout << "waitBudget=" << waitBudget << std::endl;
return 0;
}
base config
Start with a known base configuration so missing overrides still have useful values.
override
Apply an override only when it is present and valid for the project rule.