Graphs
Depth-First Search (Recursive)
Visit a start vertex, then recurse into its first unvisited neighbour all
the way down before backtracking. A visited array prevents revisiting, and
neighbour insertion order fixes the visit sequence.
Algorithm
On the canonical 6-vertex graph from graph-adjacency-list, starting at
vertex 1, the deterministic visit order is [1, 2, 4, 3, 5, 6]. Calls
unwind 6 -> 5 -> 4 -> 3 -> 2 -> 1 after all vertices are visited.
Basic Implementation
basic.c
#include <stdio.h>
#include <stdbool.h>
#define V 7
#define MAX_DEG 4
int adj[V][MAX_DEG] = {
{-1, -1, -1, -1},
{ 2, 3, -1, -1},
{ 1, 4, -1, -1},
{ 1, 4, -1, -1},
{ 2, 3, 5, -1},
{ 4, 6, -1, -1},
{ 5, -1, -1, -1},
};
bool visited[V];
int order[V];
int order_n = 0;
void dfs(int v) {
visited[v] = true;
order[order_n++] = v;
for (int k = 0; k < MAX_DEG && adj[v][k] != -1; ++k) {
int nb = adj[v][k];
if (!visited[nb]) {
dfs(nb);
}
}
}
int main(void) {
dfs(1);
printf("[");
for (int i = 0; i < order_n; ++i) {
if (i > 0) printf(", ");
printf("%d", order[i]);
}
printf("]\n");
return 0;
}
Complexity
- Time: O(V + E)
- Space: O(V) recursion depth
Implementation notes
- C: file-scope
adj,visited, andorderarrays let the recursivedfs(int v)share state; recursion depth is bounded byV. - The replay shows the current vertex, the visited set, the running visit order, and the call stack after each entry, matching the lesson spec.
recursive descent
Follow one branch to its end, then unwind and try the next neighbour.