A balance pulse starts the toy computation by preparing two equal branches with probabilities that add to one. The exact halves belong only to the declared ideal map and normalized state ledger; measured pulses bring amplitude error, detuning, phase drift, leakage, decoherence, and finite-shot uncertainty.

A neutral balance pulse prepares an exact equal state without claiming real pulse dynamics. Exact arithmetic here means exact results for the stated model inputs; measured inputs still carry uncertainty and significant-figure limits.

highlighted = computed this step

A balance pulse prepares equal branches

The balance pulse from zero prepares two equal amplitudes. The direct probabilities are 1/2 and 1/2.

pzero=12,pone=12p_{\text{zero}}=\frac{1}{2},\quad p_{\text{one}}=\frac{1}{2}
Balance pulseThe output probabilities are checked.state1 zero0 onestate1/sqrt(2) zero1/sqrt(2) onez basis1/2zero1/2oneHpulsebalance pulse from zero

Branch rows make the balance visible

The output budget has one zero branch, one one branch, and one conserved total.

branchprole∣0⟩12kept∣1⟩12kepttotal1conserved\begin{array}{c|c|c}\text{branch}&p&\text{role}\\\lvert 0\rangle&\frac{1}{2}&\text{kept}\\\lvert 1\rangle&\frac{1}{2}&\text{kept}\\\text{total}&1&\text{conserved}\\\end{array}
Balanced branch scanThe two output bars add to one.state1 zero0 onestate1/sqrt(2) zero1/sqrt(2) onez basis1/2zero1/2oneHpulsebalance pulse from zero

The name stays neutral

The helper calls this a balance pulse, not a physical half-turn. That keeps real pulse dynamics outside the model.

neutral training pulse\text{neutral training pulse}
Neutral pulse nameThe diagram claims only the reviewed state map.state1 zero0 onestate1/sqrt(2) zero1/sqrt(2) onez basis1/2zero1/2oneHpulsebalance pulse from zero