Count how many times an event gate is raised and turn that signal into a release, wait, or escalate remediation action.

gate signal The number of raises on a `threading.Event` is a deterministic coordination signal, and the remediation action is derived only from that count.

Event Gate Remediation Report

pending
event_gate_remediation_report.py
Replay: real traced execution (multi-file project)
import threading


pending = 1
gate = threading.Event()
raised = 0

for _ in range(pending):
    gate.set()
    raised += 1

action = "release" if raised == 0 else "wait" if raised < 3 else "escalate"

print("pending=" + str(pending) + " raised=" + str(raised) + " action=" + action)
import threading


pending = 0
gate = threading.Event()
raised = 0

for _ in range(pending):
    gate.set()
    raised += 1

action = "release" if raised == 0 else "wait" if raised < 3 else "escalate"

print("pending=" + str(pending) + " raised=" + str(raised) + " action=" + action)
import threading


pending = 3
gate = threading.Event()
raised = 0

for _ in range(pending):
    gate.set()
    raised += 1

action = "release" if raised == 0 else "wait" if raised < 3 else "escalate"

print("pending=" + str(pending) + " raised=" + str(raised) + " action=" + action)
  1. pending ← 1, gate ← <threading.Event at ⟨addr A⟩: unset>, raised ← 0

    4pending→ 1 = 1  #@pending=0, 35gate→ <threading.Event at ⟨addr A⟩: unset> = threading<module 'threading' from '/usr/local/lib/python3.12/threading.py'>.Event()6raised→ 0 = 0
  2. gate ← <threading.Event at ⟨addr A⟩: set>, raised ← 1

    8for _0 in range(pending1):9    gate→ <threading.Event at ⟨addr A⟩: set>.set()10    raised→ 1 += 1
  3. action ← wait

    12action→ wait = "release" if raised1 == 0 else "wait" if raised < 3 else "escalate"1314print("pending=" + str(pending1) + " raised=" + str(raised1) + " action=" + actionwait)
    outputpending=1 raised=1 action=wait
  1. pending ← 0, gate ← <threading.Event at ⟨addr A⟩: unset>, raised ← 0

    4pending→ 0 = 05gate→ <threading.Event at ⟨addr A⟩: unset> = threading<module 'threading' from '/usr/local/lib/python3.12/threading.py'>.Event()6raised→ 0 = 078for _ in range(pending):9    gate.set()10    raised += 11112action→ release = "release" if raised0 == 0 else "wait" if raised < 3 else "escalate"1314print("pending=" + str(pending0) + " raised=" + str(raised0) + " action=" + actionrelease)
    outputpending=0 raised=0 action=release
  1. pending ← 3, gate ← <threading.Event at ⟨addr A⟩: unset>, raised ← 0

    4pending→ 3 = 35gate→ <threading.Event at ⟨addr A⟩: unset> = threading<module 'threading' from '/usr/local/lib/python3.12/threading.py'>.Event()6raised→ 0 = 0
  2. gate ← <threading.Event at ⟨addr A⟩: set>, raised ← 1

    pass 1 of 3
    8for _0 in range(pending3):9    gate→ <threading.Event at ⟨addr A⟩: set>.set()10    raised→ 1 += 1
    All 3 passes — pass 1 is the card above
    pass_gateraised
    10<threading.Event at ⟨addr A⟩: unset> <threading.Event at ⟨addr A⟩: set>0 1
    21<threading.Event at ⟨addr A⟩: set>1 2
    32<threading.Event at ⟨addr A⟩: set>2 3
  3. action ← escalate

    12action→ escalate = "release" if raised3 == 0 else "wait" if raised < 3 else "escalate"1314print("pending=" + str(pending3) + " raised=" + str(raised3) + " action=" + actionescalate)
    outputpending=3 raised=3 action=escalate