Linked Structures
Delete by Value
Find the node before the target value and rewire its next pointer so the target node leaves the chain.
Algorithm
The replay labels nodes by value, such as node(20), and never exposes object
identity or memory addresses. This Perl DSA implementation uses the
same small chain as the rest of the DSA track.
predecessor
Deletion needs the node before the one being removed.
rewiring
The predecessor skips the target and points at the target's next node.
Basic Implementation
basic.pl
Replay: real traced execution (multi-file project)
use strict;
use warnings;
sub node {
my ($value, $next) = @_;
return { value => $value, next => $next };
}
sub render {
my ($head) = @_;
my @parts;
my $cursor = $head;
while (defined $cursor) {
push @parts, $cursor->{value};
$cursor = $cursor->{next};
}
return join(" -> ", @parts) . " -> null";
}
my $head = node(10, node(20, node(30, node(40, undef))));
my $target = 30;
my $cursor = $head;
while (defined $cursor->{next}) {
if ($cursor->{next}->{value} == $target) {
$cursor->{next} = $cursor->{next}->{next};
last;
}
$cursor = $cursor->{next};
}
print render($head), "\n";
head ← 10 -> 20 -> 30 -> 40 -> null, target ← 30
1use strict;2use warnings;values this step10 -> 20 -> 30 -> 40 -> nullhead30targetcursor ← node(20)
12my $cursor = $head;13while (defined $cursor) {14 push @parts, $cursor->{value};values this stepnode(10) → node(20)cursorcursor.next ← node(40)
1use strict;2use warnings;values this stepnode(30) → node(40)cursor.nextstdout ← 10 -> 20 -> 40 -> null
29}30print render($head), "\n";values this step10 -> 20 -> 40 -> nullstdout10 -> 20 -> 40 -> nullhead
Complexity
- Time: O(n)
- Space: O(1)
Implementation notes
- Keep the explicit node and pointer/reference operations; array shortcuts hide the linked-list state this lesson is meant to replay.
- The final output prints the chain in a deterministic
a -> b -> nullform for cross-language comparison.