Data Types
Constants and Enums
Constants name fixed values, and enums name a small set of choices.
Constants and Enums
ConstantsEnums.cs
using System;
enum Priority
{
Low,
Medium,
High
}
class Program
{
static void Main()
{
const int BaseMinutes = 30;
Priority priority = ;
int extraMinutes = priority == Priority.High ? 15 : 5;
int totalMinutes = BaseMinutes + extraMinutes;
Console.WriteLine($"priority={priority}");
Console.WriteLine($"total={totalMinutes}");
}
}
using System;
enum Priority
{
Low,
Medium,
High
}
class Program
{
static void Main()
{
const int BaseMinutes = 30;
Priority priority = ;
int extraMinutes = priority == Priority.High ? 15 : 5;
int totalMinutes = BaseMinutes + extraMinutes;
Console.WriteLine($"priority={priority}");
Console.WriteLine($"total={totalMinutes}");
}
}
using System;
enum Priority
{
Low,
Medium,
High
}
class Program
{
static void Main()
{
const int BaseMinutes = 30;
Priority priority = ;
int extraMinutes = priority == Priority.High ? 15 : 5;
int totalMinutes = BaseMinutes + extraMinutes;
Console.WriteLine($"priority={priority}");
Console.WriteLine($"total={totalMinutes}");
}
}
enum
An enum defines a named set of related values.