Fill a small 0/1 knapsack table where each row decides whether one more item is available.

Algorithm

@steps

  1. Create a table with one extra row for using zero items.
  2. Process the four items in fixed order.
  3. For each capacity, inherit when the item is too heavy.
  4. Otherwise compare skip and take from the previous row.
  5. Print the best value and the full deterministic table. @end @complexity
  • Time: O(item_count * capacity)
  • Space: O(item_count * capacity) @end
state transition `dp[i][w]` compares skipping item `i` with taking it and reading the remaining capacity from the previous row.

C DSA Implementation

basic.c
#include <stdio.h>

void print_table(int table[5][6]) {
  printf("[");
  for (int i = 0; i < 5; i++) {
    if (i > 0) printf(", ");
    printf("[");
    for (int w = 0; w < 6; w++) {
      if (w > 0) printf(", ");
      printf("%d", table[i][w]);
    }
    printf("]");
  }
  printf("]\n");
}

int main(void) {
  int weights[] = {2, 3, 4, 5};
  int values[] = {3, 4, 5, 6};
  int capacity = 5;
  int dp[5][6] = {0};
  for (int item = 1; item <= 4; item++) {
    int weight = weights[item - 1];
    int value = values[item - 1];
    for (int cap = 0; cap <= capacity; cap++) {
      if (weight > cap) dp[item][cap] = dp[item - 1][cap];
      else {
        int skip = dp[item - 1][cap];
        int take = value + dp[item - 1][cap - weight];
        dp[item][cap] = skip > take ? skip : take;
      }
    }
  }
  printf("%d\n", dp[4][5]);
  print_table(dp);
  return 0;
}

@end @output 7 [[0, 0, 0, 0, 0, 0], [0, 0, 3, 3, 3, 3], [0, 0, 3, 4, 4, 7], [0, 0, 3, 4, 5, 7], [0, 0, 3, 4, 5, 7]] @end